![]() so for example, block 800,60,800 in the overworld is directly linked to block 100,60,100 in the nether (the Y coordinate, for the most part, is ignored). so when i say "effective" block i mean an objective global coordinate. Well remember that the nether coordinates are directly linked to overworld coordinates but by a factor of 1:8. Manually moving your portals so that they are on the same effective block should solve the issue. ![]() now when you go through portal A' it's too far away from A so the game doesn't recognize it and it creates portal B instead. but A' had to be created too far away due to the terrain around where it should be. What may be happening is that your first portal A in the overworld generated portal A' in the nether. if there isn't one in proximity, it creates a new one. if there is one in proximity, it uses it. NOW when you are exiting the nether the game does the same thing - it checks the area in the overworld to see if there is a portal. What can happen is when you go through the first time the game has to struggle to find a place to build the nether portal. or there are FEW spots to put the portal. there are no valid spots to put the portal. this is due to no fault of your own, you really can't predict what's in the nether the first time.įor example, if you chose a spot in the overworld that connects to an area in the nether that is a massive lava ocean. What can sometimes happen is if you choose a poor spot for a portal in the overworld, the game has to kind of try a little harder to find a place to make the nether portal. if there isn't one, it tries to generate one. What happens when you go through a portal is the game checks the other dimension to see if there is an existing portal. (#spoiler) = neat! (/rose) = ( full list) News Builds Gameplay Maps Tutorials Redstone Command Blocks FanArt Comment Formatting Use the wiki or community support for questions that can be answered there.Explain your suggestions with a text post.Don't promote illegal or unethical practices.Don’t advertise servers or communities.They were able to rescue him from an onslaught by the growing forces of the Glorious Empire, and brought him to the Netherworld to solidy his growth and development into his role as the Fourth Overlord from the relative safety of the Netherworld Tower.Īn artwork,showing the gothic,demonic design of the Netherworld.Trails & Tales 1.20 FAQ | Login/Stolen Account Problems | Technical Problems On /r/Minecraft In the years after, Gnarl consolidated what Minions were still around including Mortis, an ancient Blue Minion that had the power to resurrect fallen Minions, but still required the direction of an Overlord.Īfter an undisclosed amonut of time, somehow the Minions found out about the existence and location of the Third Overlord's son in Nordberg. However, only the Brown Minions and their Hive managed to make it to the safety of the Netherworld as the Reds, Greens, and Blues and their respective Hives were drawn away for various reasons. The Minions undertook an Exodus in order to find a new home to lie in wait for the emergence of a new master to make Overlord. Sometime after the Third Overlord was trapped in the Infernal Abyss, and shortly before the Dark Tower was destroyed in the Great Cataclysm, The Netherworld is a location in the World.Īccording to Gnarl, the Netherworld was the place from which the very first Minion emerged and crawled up to the surface in order to serve the very first of the Overlords.
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